Sunday, February 21, 2016

3D Foundation Competencies

Completed Models from Week 2 of 3DF (between 20 and 30 hours of work)
So far I'm no master of 3D Modeling software (Maya), but just in the past 3 weeks I've gone from knowing nothing to being able to make some pretty decent models. I learned how to block out an object's most base shapes and outline, use image planes as reference, use many of the modeling tools, and to reroute edge flow and topography. This knowledge is definitely the basic stuff, and I feel like there's still a lot more that I need to learn, but this will all carry over and set the foundation for the next classes involving 3D modeling and for my portfolio class later on.

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