Week 1 focussed on primary, secondary form, and silhouette (not too different from 3DF there) and also introduced defining edge quality through "holding edges" to keep a form's shape after the 3 key is pressed within Maya to smooth the shape.
MCR Week 1 Assignment |
Week 2 was much of the same, but with smaller and more detailed items and with UVs laid out.
MCR Week 2 Assignment |
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